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[BLIP2] How to apply binary mask to frame?

Question asked by chiara.bizzotto on Mar 6, 2017
Latest reply on Mar 7, 2017 by Sudheer


I'm trying to define a custom region of interest over my frame by creating a binary mask and then appling it to the image.

Is there an efficient way for doing so? (maybe using some built-in functions?). The only thing that I came up with is the cycle on all pixels and clearing the ones outside the ROI but it is painfully slow.

I've thought about using some sort of element-wise product between my frame and the mask (with 0s and 1s) but I didn't find anything similar in the built-in functions or in the IPTBX.

Can someone point me to the right direction?


Thanks and kind regards,