while debugging my project I was watching Data Memory, which I'd like to dump to a text file. I compute my algorithm on 32-bit float numbers. The hexadecimal representation is alright but when I swiched it to floating point 32 I noticed some values are viewed wrongly, for example:
a number 0x00156D66 is viewed as 1.#IND in stead of 1.9677901841096963e-39.
Is there any patch or anything that fixes this situation?