How can i implement floating point support in VDSP5.0++? I'm using an ADSP-BF537.
Is it just inlcuding the "float.h" header-file?
I should use floating point variables in a range from +100000 to -100000.
And is there any possibility to define the accuracy of a floating point number? For example 17 bits for the exponent and 15 for the mantissa.?
Thanks so far.