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Floating Point with ADSP-BF537

Question asked by Michl on Mar 15, 2010
Latest reply on Mar 16, 2010 by PrasanthR

Hello everybody.

How can i implement floating point support in VDSP5.0++? I'm using an ADSP-BF537.

Is it just inlcuding the "float.h" header-file?

I should use floating point variables in a range from +100000 to -100000.

And is there any possibility to define the accuracy of a floating point number? For example 17 bits for the exponent and 15 for the mantissa.?


Thanks so far.