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Cycle Counter in Emulation increases by 10

Question asked by adt1 on Jan 13, 2010
Latest reply on Jan 14, 2010 by adt1

I am debugging my application with VisualDSP++ on my BF561 on core A connected via HPUSB-ICE. I see, that when i step through the assembly, the cycle counter for core A increases for every instruction, but not by 1 but for about 10 cycles.

e.g.

 

                       // set CYCLES to 0 manually

R7 = 0             // CYCLES is 0000000A here

P0 = R1           // CYCLES is 00000014

...

 

 

When i use the BF561 simulator, then the cycle counter is increased by 1 as expected.

 

Can anyone explain this behavior?

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