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VisualDSP++ Development Tools
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VisualDSP++ Development Tools
Documents FAQ: Windows 7 Compatibility in VisualDSP++ Development Tools
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VisualDSP++ Development Tools requires membership for participation - click to join
  • Documents
  • FAQ: A number of registers appear to be missing from sysreg.h in VisualDSP++ 5.0 compared to earlier versions
  • FAQ: Able to install the base release of VisualDSP++ 5.0 without any problems but encountering a 'Could not find XML file or the XML file might be corrupted!’ message when trying to install an update.
  • FAQ: ADSP-21369 EZ-KIT lite licence installation
  • FAQ: ADSP-BF506F FLASH Tutorial
  • FAQ: Advantages of using 'Run as Administrator' on Windows 7 or 8 for VisualDSP++
  • FAQ: After reformatting my hard-drive and reinstalling VisualDSP I get the error "A valid license could not be found" error, and can no longer run VisualDSP.
  • FAQ: Are international character sets supported by VisualDSP++?
  • FAQ: Can I install your Floating License Tools on a server running Linux?
  • FAQ: Can I run more than one instance of VisualDSP++ at a time?
  • FAQ: Can I undo a VisualDSP++ Update or roll-back to a previous update?
  • FAQ: Does ICE1000 support BTC?
  • FAQ: Does VisualDSP++ include a Stand Alone Flash Programmer?
  • FAQ: Does VisualDSP++ use absolute or relative paths?
  • FAQ: Does VisualDSP++® support the new ADSP-BF60x processor family?
  • FAQ: Error "The XML page cannot be displayed" when trying to view a linker map file
  • FAQ: Error Connecting to ADSP-21489 EZ-Kit Visual DSP++
  • FAQ: ftell function return value in VDSP
  • FAQ: How can I obtain the VisualDSP++ Software License Agreement?
  • FAQ: How can I rectify HP-USB-ICE Emulator issue
  • FAQ: How can I specify different compiler options for individual files in a project?
  • FAQ: How can you use a C-function, defined in a separate file, in a method of a C++-class?
  • FAQ: How do I configure my Firewall for a Floating License
  • FAQ: How do I Enable Python script in VDSP
  • FAQ: How do I move my VisualDSP++ Floating License Server to a new machine?
  • FAQ: How do I resolve __unknown_exception_occurred?
  • FAQ: How do I use FLEXnet Licensing with more than one product? Can I combine license.dat files?
  • FAQ: How do I use the Tools Utility ROM on the ADSP-BF592?
  • FAQ: How do I verify the Analog Devices products, versions and licenses that are installed on my computer?
  • FAQ: How do Reset, Reload and Restart differ?
  • FAQ: How do you view a Map file?
  • FAQ: How does the IDDE know which words to syntax highlight?  Can I add my own words to this list?
  • FAQ: How to build .bin in VisualDSP++
  • FAQ: How to debug a target board which boots from Flash?
  • FAQ: How to generate a makefile from a VisualDSP++ project?
  • FAQ: How to generate assembly code (.s files) from Visual DSP project?
  • FAQ: How to load and run a program from flash on an EZ-KIT in VisualDSP++?
  • FAQ: How to Resolve [Error li1040]
  • FAQ: How to use License Borrowing feature of VisualDSP++
  • FAQ: How to use the function of image processing toolbox with Visual DSP++?
  • FAQ: I am looking for the source files of runtime libraries which is provided by VisualDSP++ Tools. Where I can find them?
  • FAQ: I have installed a Test Drive license. Why can't I create an "EZ-KIT Lite" session?
  • FAQ: I need to transfer my license to a new machine (or, my hard drive crashed and had to be reformatted). How do I register my license against a new host ID?
  • FAQ: I uninstalled VisualDSP++ due to a problem, and now when I’m trying to reinstall my serial number I receive the message “The serial number has already been used and can be installed only once”. What should I do?
  • FAQ: I've recently upgraded to VisualDSP++ 5.0 from VisualDSP++ 3.5 or earlier. My license.dat file was copied over during installation, but only Simulator sessions are now available.
  • FAQ: I’ve just installed a full license or evaluation license and now I get a message telling me that the license will expire in X days.
  • FAQ: Increasing the maximum number of sockets in lwIP in VisualDSP++.
  • FAQ: Is it possible to backup/restore a VisualDSP++ Session
  • FAQ: Is it possible to mix objects produced by different versions of VisualDSP++?
  • FAQ: Is the Green Hills Blackfin Processor development suite going to replace the VisualDSP++ suite?
  • FAQ: Project Building Error - An invalid argument was encountered
  • FAQ: Question about VDK heap
  • FAQ: Speeding up slow build times in VisualDSP++
  • FAQ: Support for Parallel Builds in VisualDSP++
  • FAQ: System requirements for VisualDSP++ and supported operating systems
  • FAQ: Target Halted due to Software Breakpoint
  • FAQ: The VisualDSP++ SAFP does not work on 64-bit machine's
  • FAQ: Unable to enter breakpoints in my code in VisualDSP++.
  • FAQ: Unable to view variables in the Locals window and the Expressions window displays "Expressions Window: ERROR: Unknown variable or symbol"
  • FAQ: VDSP license update inquiry
  • FAQ: VDSP++ doesn't show file extension into editor tabs
  • FAQ: Visual DSP++ runtime error
  • FAQ: VisualDSP++ 5.0 SD card driver reports incorrect size/ fails to be recognized by Windows
  • FAQ: VisualDSP++ and 64-bit Windows
  • FAQ: VisualDSP++ STDIO is slow, and interrupts processing of real-world data
  • FAQ: What are the differences between the Compiled Simulator and the Cycle Accurate Simulator?
  • FAQ: What OS will VisualDsp run under. 
  • FAQ: What types does VisualDSP++ compiler use to implement enumerations and enumeration constants? 
  • FAQ: What's New in VisualDSP++ 5.0 Update 9?
  • FAQ: When I try to connect to VisualDSP++ via remote desktop I encounter the following error message - ERROR: Terminal Server remote client not allowed
  • FAQ: When I try to install VisualDSP++ 5.0 on my Windows 7 machine I encounter a message stating that “Windows can’t verify the publisher of this driver software”. Why?
  • FAQ: When I try to start VisualDSP++ 5.0 either from the Start menu or from within the System folder nothing happens.
  • FAQ: When trying to install VisualDSP++ I encounter a number of errors, such as, 'Install cannot proceed. Could not find XML file or the XML file may be corrupted'. How do i resolve this?
  • FAQ: Where can I find details of Tools Anomaly Reports relating to VisualDSP++?
  • FAQ: Where is the C source file which defines VDK functions such as CreateThread() in VisualDSP++?
  • FAQ: Where is the header file that defines VDK data types such as VDK_ThreadCreationBlock?
  • FAQ: Where to find out how much memory is used in Visual DSP++ for Blackfin?
  • FAQ: Which peripherals are supported by the SHARC simulator?
  • FAQ: Which versions of VisualDSP++ are supported on Windows Vista?
  • FAQ: Which VisualDSP++ Updates do I need to install?
  • FAQ: Why do I receive, "The serial number has already been used and can be installed only once" when entering a Test Drive license?
  • FAQ: Why does my code stop working when I enable optimization?
  • FAQ: Why does my LDF file not open in the Expert Linker in VisualDSP++ 5.0 Update 2?
  • FAQ: Why is my Blackfin LDF marked as Read Only and why cant i make modifications to the text version of the file?
  • FAQ: Will my License number work with different versions of VisualDSP?
  • FAQ: Windows 7 Compatibility in VisualDSP++ Development Tools
  • FAQ: With regards Floating License on Windows 8.1
  • Guidelines for Posting VisualDSP++ Development Tools Issues
  • How to transfer VisualDSP++ Floating License Server to new machine?
  • VisualDSP++ 5.1.1 Download
  • VisualDSP++ 5.1.1 users should upgrade to VisualDSP++ 5.1.2
  • VISUALDSP++ DEVELOPMENT TOOLS
  • [FAQ] : Can we create the FPGA program with VisualDSP?
  • [FAQ] : corrupt project file Error VisualDSP++ 3.0
  • [FAQ] : How to run Stand-Alone Flash Programmer without VisualDSP++ environment?
  • [FAQ] : How to Verify Contents of Flash using VisualDSP++?
  • [FAQ] : In VDSP, can we switch between DHCP and static IP at run time
  • [FAQ] : Installation Failure error in VDSP while calling 21020ICE.inf file
  • [FAQ] : Is it possible to accept third party agreement for supporting VDSP on Windows 10
  • [FAQ] : Is there any newer emulator that could work with ADSP-218x?
  • [FAQ] : Is there any tool in the Visual DSP that can monitor the thread occupied time?
  • [FAQ] : Placement of data in VisualDSP 3.5
  • [FAQ] : Purpose of GetThreadStackUsage() function in VDSP toolchain?
  • [FAQ] : Ticks for VDK_Sleep()
  • [FAQ] : What is the usage of optimization pragmas in VisualDSP?
  • [FAQ]: How can I obtain 90 days test drive license for VisualDSP++?
  • [FAQ]: How can I obtain university license for VDSP?
  • [FAQ]: Installation error “Error registering a file with Windows” for VDSP++ in windows 10
  • [FAQ]: Transforming source code asm21k .asm and .arch file from DSP21k Toolkit to VDSP 5.X.X?
  • [FAQ]: What are the different types of licenses for VisualDSP++?
  • [FAQ]:How to use relative paths in VisualDSP?

FAQ: Windows 7 Compatibility in VisualDSP++ Development Tools

Q:

Is VisualDSP++ supported on Windows 7?

..............................

A:

We offer support for Windows 7 (including the 64-bit version, but not including Windows 7 Embedded) as of VisualDSP++ 5.0 Update 7. However, some operations in the VisualDSP++ tools are impacted by the security model of this operating system.

The Windows 7 operating system uses the same User Account Control (UAC) security feature found in Windows Vista. When enabled, UAC provides a more secure operating environment for the user by prohibiting the modification of critical system directories and files. One of these directories is the Program Files directory into which the VisualDSP++ tools are installed when using the default setup options. When logged into an account that has UAC enabled, all files written to the Program Files directory will be automatically redirected by the operating system to a special VirtualStore directory specific to that  user. By default, this directory can be found at:

C:\Users\<user_name>\AppData\Local\VirtualStore\Program Files

Where  <user_name> is the user name of the currently logged in user. This mainly impacts Licensing, and the use of the examples distributed with VisualDSP++.

If your user account has administrator privileges, you can build the example projects in-situ in the Program Files directory by running VisualDSP++ using the "Run as Administrator" option, available by right-clicking on "idde.exe". Users who do not have administrator privileges should copy the examples to a folder which is not under UAC before using them.

As the license.dat file for VisualDSP++ is created in the 'System' folder of the VisualDSP++ installation directory, this can also be redirected by UAC to the VirtualStore directory of the user who installs the license. This has the side-effect that other users on the machine will not have access to the license(s) when using VisualDSP++. This can be avoided by using the "Run as Administrator" option, available by right-clicking on 'Manage Licenses' under the Windows Start Menu entry for the VisualDSP++ Installation for which you wish to manage the license.

Further information on using "Run as Administrator" can be found in the following FAQ: FAQ: Advantages of using 'Run as Administrator' on Windows 7 or 8 for VisualDSP++

Versions of VisualDSP++ prior to VisualDSP++ 5.0 Update 7 are not supported on Windows 7.

In addition, VisualDSP++ is not supported on other 64-bit Operating Systems, namely 64-bit Windows XP and 64-bit Vista. For further information, see the 64-Bit Windows Support FAQ here: FAQ: VisualDSP++ and 64-bit Windows

Please also note that support is limited for Windows 7.  New emulator drivers with 64-bit support for the HPUSB-ICE and USB_ICE and RoHS Evaluation platforms have been provided.  However, there is no driver support for the HPPCI-ICE or older non-RoHS EZ-KIT Lites under 64-bit Operating Systems.

Please refer to this list of supported operating systems for VisualDSP++ 5.0 Updates 7 & 8:

Windows 7 Home Basic/Home Premium/Professional/Enterprise/Ultimate (including 64-bit support)

Windows Vista Business/Enterprise/Ultimate SP2 (no 64-bit support)

Windows XP Professional SP2 (no 64-bit support)

Windows 2000 SP4

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Anonymous
  • ADIApproved
    ADIApproved over 11 years ago in reply to AngusZhao

    Unfortunately there is no support for Windows 7 and VisualDSP++ 3.5. We can only support the Operating Systems listed in the VisualDSP++ 3.5 Product Release Bulletin: Windows 98 SR2 (or greater)/NT 4.0 SP3/2000/ME/XP.

    We have had reports of success with Windows Compatibility Mode, however this is not a setup we support, nor one that we have tested.

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  • AngusZhao
    AngusZhao over 11 years ago in reply to ADIApproved

    How to Compatibility Windows 7 in VisualDSP++ 3.5/3.0  Development Tools ?  I am using ADSP-2181. And I can't use VisualDSP++5.0 .

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  • ADIApproved
    ADIApproved over 11 years ago in reply to mkokaly

    Hi,

    There is no workaround or patch available to allow the use of non-RoHS EzKits, or the HPPCI-ICE, under 64-bit Operating Systems. Currently, the best solution would be to use a USB emulator such as the ADZS-USB-ICE, ADZS-HPUSB-ICE or (Blackfin only) ICE-100B.

    http://www.analog.com/USB/Emulator

    http://www.analog.com/emulator100b

    Regards,

    Craig.

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  • mkokaly
    mkokaly over 11 years ago

    RE: "However, there is no driver support for the HPPCI-ICE or older non-RoHS EZ-KIT Lites under 64-bit Operating Systems."

    Is there a patch available for the older non-RoHS EZ-KIT Lites under 64-bit operating systems? I'm on WIN7, and I can no longer use any of my older non-RoHS EZ-KIT boards.... please help.

    Thanks,

    Maikel

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  • ADIApproved
    ADIApproved over 11 years ago in reply to Lou

    You are, of course, correct. Installing to a non-default location can circumvent the restrictions of UAC. However, we find that companies which enforce the use of UAC on their systems often also have a strict policy of installation to the Program Files directory - so these files are protected by UAC and cannot be modified by the user, in theory cutting down on their IT support costs.

    Users who have full admin access, and in more relaxed environments, have the option of either installing to a non-standard directory, or disabling UAC.

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