2009-02-05 07:30:07 Please, i need help with DirectFB!!
jan petersen (BOUVET ISLAND)
Message: 68901
Hi, try to get DirectFB running on different boards(561/537) and with different graphic chips (7179/7393) i compile with FDPIC.
SDL works but DirectFB is always crashing.
Can someone give me a advice how he got DirectFB running? I always get this error:
I even tried different versions DirectFB 1.1.1 or 1.2.6 etc.
Did i missed to configure something or else?
(*) DirectFB/Core: Single Application Core. (2009-02-05 18:18)
(*) DirectFB/Graphics: Generic Software Rasterizer 0.6 (directfb.org)
(*) DirectFB/Core/WM: Default 0.3 (directfb.org)
(*) FBDev/Mode: Testing 720x576 RGB24
(*) FBDev/Mode: Preparing switch to 720x576 RGB24
(*) FBDev/Mode: Testing 720x576 RGB24
(*) FBDev/Mode: Preparing switch to 720x576 RGB24
(*) FBDev/Mode: Testing 720x576 RGB24
(*) FBDev/Mode: Preparing switch to 720x576 RGB24
(*) FBDev/Mode: Testing 720x576 RGB24
(*) FBDev/Mode: Preparing switch to 720x576 RGB24
(*) FBDev/Mode: Testing 720x576 RGB24
(*) FBDev/Mode: Preparing switch to 720x576 RGB24
(*) FBDev/Surface: Allocated 720x576 24bit RGB24 buffer at offset 0 and pitch 2160.
(*) FBDev/Mode: (Post)Setting 720x576 RGB24
(*) FBDev/Mode: Switched to 720x576 (720x576) at 24 bit RGB24 (wanted RGB24).
[ 225: 0.000] --> Caught signal 4 (at 0x4059e2, illegal opcode) <--
(!!!) *** WARNING [still objects in 'Layer Region Pool'] *** [../../../DirectFB-1.1.1/lib/fusion/object.c:241 in fusion_object_pool_destroy()]
(!!!) *** WARNING [still objects in 'Layer Context Pool'] *** [../../../DirectFB-1.1.1/lib/fusion/object.c:241 in fusion_object_pool_destroy()]
[ 225: 0.007] --> Caught signal 4 (at 0x405efc, illegal opcode) <--
Greeting, i hope someone can help me...