Looking for memory type/size and procedure for erasing it on the ADZS-HPUSB-ICE

Hi,

Due to corporate security requirements we have been asked to determine the following information about the ADZS-HPUSB-ICE:

1. List of the type and size of memory inside the emulator?

2. A general description on what is stored in data and instruction memory?
3. Is the memory user accessible?
4. What the memory clearance or sanitization procedure is. For example, if the emulator uses volatile memory a power down should be enough to clear the memory. If, however, the memory is non-volatile is there a sanitization procedure?

  • 0
    •  Analog Employees 
    on Jul 27, 2009 1:22 PM

    ColinJ wrote:

    Hi,

    Due to corporate security requirements we have been asked to determine the following information about the ADZS-HPUSB-ICE:

    1. List of the type and size of memory inside the emulator?

    2. A general description on what is stored in data and instruction memory?
    3. Is the memory user accessible?
    4. What the memory clearance or sanitization procedure is. For example, if the emulator uses volatile memory a power down should be enough to clear the memory. If, however, the memory is non-volatile is there a sanitization procedure?


    There is both volatile and non-volatile memory within the HPUSB-ICE. Note that the non-volatile memory is only used to store the USB communications code, for example, the vendor id (VID) and product id (PID). The emulation specific code is downloaded by the host PC each time VisualDSP is started.

    In addition, the data exchanged between the target DSP, HPUSB-ICE, and host pc is always stored in volatile memory (erased across power cycles). Therefore the ADZS-HPUSB-ICE is sanitized using this process and will not retain any sensitive information.

    The volatile memory is SRAM memory and is 256Kx32 in size. The non-volatile memory is flash memory and is 1M x 8 in size.

    As for the memory on the emulator being user accessible, we provide no means of accessing the onboard memory of the emulator.

    We hope this answers your questions.

  • 0
    •  Analog Employees 
    on Apr 29, 2019 10:45 AM
    This question has been closed by the EZ team and is assumed answered.