2009-07-14 14:39:57     OS X based build environment

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2009-07-14 14:39:57     OS X based build environment

Patrick Doyle (UNITED STATES)

Message: 77256   

 

Hello there community!

 

How many of you build in an OS X based environment?  Is there someplace where you hang out, preferably one where you wouldn't mind if I hung out too :-)

 

Robin Getz indicated on another thread that the toolchain should run fine on a Mac (using one of the 2009 snapshots, of which I've only found 1: .  Thus far, in all of 15 minutes of hacking, I've gotten as far as cloning the repositories (yes, I'm a git affectionado -- besides, when I tried checking out the repository using subversion, the checkout failed).

 

I've run into my first, "Hmmm.... I wonder what the repercussions of that are going to be..." question.  I just learned that my new, 2009 era MacBook shipped with an OS that doesn't believe that the case of filenames is terribly important.  So, just by checking out the code, I'm alreadying seeing modifications.  For example,

 

$ git clone git://sources.blackfin.uclinux.org/git/readonly-mirrors/toolchain.git

...

 

$ git status

 

Shows:

 

#    modified:   uClibc/extra/config/Kconfig-language.txt

 

Do any of you Mac-o-philes see this as well?  Is this something I should be concerned about?  I am somewhat confused since my config file explicitly states ignorecase = true.

 

 

 

Any other Mac-o-philes out there?  What say ye?

 

--wpd

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2009-07-14 15:38:01     Re: OS X based build environment

Cameron Barfield (UNITED STATES)

Message: 77258   

 

Howdy!

 

It's been a while since I gave up on trying to do blackfin development on my Mac. It was back before everything was cloned to Git. FWIW, the Subversion checkout failure was because of OS X not handling case sensitivity correctly.

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2009-07-14 15:46:40     Re: OS X based build environment

Patrick Doyle (UNITED STATES)

Message: 77259    as is the git weirdness...

I suspect that I'm going to end up running a Linux inside a VMWare

box... but I'll try the native MacOS environment for a little while...

just until the "Too Hard" LED comes on.

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2009-07-14 18:43:25     Re: OS X based build environment

Mike Frysinger (UNITED STATES)

Message: 77264   

 

you should review the OS X notes:

https://docs.blackfin.uclinux.org/doku.php?id=developing_on_mac_os_x

 

while we try to make sure to use portable constructs, the reality is that OS X is not a common platform so issues arent noticed right away.  ive verified that current svn trunk does build on OS X 10.5 though.

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2009-07-14 19:43:43     Re: OS X based build environment

Patrick Doyle (UNITED STATES)

Message: 77269    Oh, there it is!

That's funny. I would like to think that I did a search on the wiki

for "Mac" and didn't find it before.

 

I would like to think that I did that :-)

 

But I probably didn't.

 

So now I'm in a funny position. I would like to run the tools

natively on my Macbook, but I have been advised that I might hit a few

bumps along the way. That's ok. I can live with bumps. I made the

switch to the Macbook so I wouldn't have to deal with the dual-booting

between Windows and Linux that I have been doing for the last 10 years

or so.

 

But my client is neither a Mac house nor a Linux house.

 

So guess where I'm going to end up?

 

Sigh.

 

--wpd

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2009-07-14 19:47:42     Re: OS X based build environment

Mike Frysinger (UNITED STATES)

Message: 77271   

 

the only supported option under Windows is coLinux

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