QProblems with emulator session using floating license for VisualDSP++ 4.0?
AVisualDSP++ 4.0 updates a node-locked license file (for instance from
VisualDSP++ 3.5) automatically with necessary fields. However, in the case of
floating license, where license files exist on both the client side (pointing
to which server to use) and the server side (containing the actual license
restrictions), the updates are not performed automatically.